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Build the most formidable interplanetary criminal empire in this new thematic sci-fi board game for 2 to 5 players*

*Or 1 player with the NGATA single player add-on (included free in the REDUX edition)

 
 
"This game is a must back!" - Tantrum House "All the trappings of an A+ title" - Meeple Mountain "This game is f***ing FIRE!" - Push Start

 
STARSHIP MINIATURES PACK (SYNDICATE ADD-ON)
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STARSHIP MINIATURES PACK (SYNDICATE ADD-ON)
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If you didn’t back our Kickstarter but would still like to get your hands on a copy of SYNDICATE, you buy your copy here! SYNDICATE is now shipping in the United States.


 
 
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It is the year 3105, and humanity has spread to the stars. An authoritarian regime known as “the Sovereign” has long reigned over the Arcturus star system’s planets, moons and space stations with an iron fist. But following nearly a decade of political infighting and civil war, the Sovereign’s grip on Arcturus is starting to slip, opening the door for criminal organizations to proliferate.

 
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You control a young, enterprising criminal syndicate on the fringe of Arcturus, trying to stay under the radar of the Sovereign while competing with other syndicates for money, power, loyal crew, and advanced technology. Complete missions, set up criminal operations, and take down anyone who stands in your path to building the most formidable interplanetary criminal empire in the system.

 
 

Game Play Overview

Take control of one of ten unique criminal syndicates:

Over 6 to 8 rounds expand your syndicate’s criminal empire to gather wealth and power. After the last round is played, the player with the highest SYNDICATE SCORE (think victory points) will be crowned as the dominant criminal syndicate in Arcturus.

 

 
 

Expand & Explore

Set up criminal bases on the 18 planets, moons, and space stations of Arcturus to generate resources and gain special abilities.

As you build your criminal network, you'll discover hidden rewards and unlock powerful planetary bonuses.


Assault

If peace is not an option, load up an assault ship and send your crew in battle to take an opponent’s base by force!

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If buying and building doesn't suit you (or if an another syndicate's base is blocking your trade route), you can take an opponent's base by force by mounting an assault.


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Play Missions

Complete missions to accumulate critical resources, steal from opponents, and develop technological upgrades.

Play one of 50+ unique nefarious missions to earn resources (credits, crew, and political influence) the "honest" way.


Level Up

Upgrade the technology and military power of your syndicate to enhance your capabilities & unlock unique abilities.

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Each syndicate starts with unique abilities and different military strength. Over the course of the game, you can level up your syndicate to increase its strength and unlock new strategy-enhancing abilities.


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Trade

Wheel-and-deal your way to the top by trading resources, bases, missions, and alliances.

Almost anything be can traded between players; however, there is no honor among thieves (and no central enforcement mechanism) so enter into alliances with caution.


Set Traps

Sleeper cards allow you to set and spring devastating traps on competing syndicates.

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 When trust is low, you can set traps (via Sleeper Cards) that can be sprung at any point on rival syndicates to devastating effect.


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Avoid the Sovereign

Disturb the peace, and the (NPC) Sovereign will unleash hell on your syndicate!

The Sovereign is the authoritarian government of Arcturus, and it's hell-bent on stopping crime in its system. Failed missions and turf wars will raise the Sovereign's alert level, which will in turn increase the severity of retaliatory actions taken by the Sovereign. Max out the alert level and the Sovereign will unleash its blockade on players.

 
 
 

Over 1,000 Kickstarter backers helped bring SYNDICATE to life in fall 2020.

For a limited time, you can buy the deluxe - “REDUX” - special edition of SYNDICATE, includes the base game of SYNDICATE: An Interplanetary Conquest Board Game, plus:

 
 
 

What the critics have said: